server.js aktualisiert
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106
server.js
106
server.js
@@ -1,19 +1,16 @@
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'use strict';
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import pkg from 'gamedig';
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const http = require('http');
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const fs = require('fs');
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const path = require('path');
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// pkg.query ist direkt verfügbar in gamedig v4
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const GameDig = pkg;
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// ── GameDig v4+ benötigt destructured import ──────────────────────────────────
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const { GameDig } = require('gamedig');
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import http from 'http';
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import fs from 'fs';
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// ── Konfiguration ─────────────────────────────────────────────────────────────
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const CONFIG_PATH = path.join('/home/container', 'config.json');
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const CONFIG_PATH = '/home/container/config.json';
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const PORT = parseInt(process.env.SERVER_PORT || process.env.PORT || 21337, 10);
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const QUERY_INTERVAL = Math.max(10, parseInt(process.env.QUERY_INTERVAL || '60', 10)) * 1000;
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const API_KEY = process.env.API_KEY || '';
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// ── Config laden ──────────────────────────────────────────────────────────────
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let servers = [];
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try {
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const raw = fs.readFileSync(CONFIG_PATH, 'utf8');
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@@ -25,118 +22,65 @@ try {
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process.exit(1);
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}
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// ── Status-Cache ──────────────────────────────────────────────────────────────
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let cache = {
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updated: null,
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interval_seconds: QUERY_INTERVAL / 1000,
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servers: servers.map(s => ({
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label: s.label,
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type: s.type,
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address: `${s.host}:${s.port}`,
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image: s.image || '',
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status: 'pending',
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players: 0,
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maxPlayers: 0,
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map: '',
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ping: 0
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label: s.label, type: s.type,
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address: `${s.host}:${s.port}`, image: s.image || '',
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status: 'pending', players: 0, maxPlayers: 0, map: '', ping: 0
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}))
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};
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// ── GameDig Abfrage ───────────────────────────────────────────────────────────
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async function queryServer(srv) {
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try {
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const opts = {
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type: srv.type,
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host: srv.host,
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port: srv.port,
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};
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// DayZ: query port ist game port + 24714
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if (srv.type === 'dayz' && !srv.queryPort) {
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opts.port = srv.queryPort || (srv.port + 24714);
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}
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if (srv.queryPort) {
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opts.port = srv.queryPort;
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}
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const opts = { type: srv.type, host: srv.host, port: srv.port };
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if (srv.type === 'dayz') opts.port = srv.queryPort || (srv.port + 24714);
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if (srv.queryPort) opts.port = srv.queryPort;
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const state = await GameDig.query(opts);
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return {
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status: 'online',
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players: state.players ? state.players.length : 0,
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players: Array.isArray(state.players) ? state.players.length : 0,
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maxPlayers: state.maxplayers || 0,
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map: state.map || '',
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ping: state.ping || 0
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ping: Math.round(state.ping || 0)
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};
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} catch (err) {
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return {
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status: 'offline',
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error: err.message,
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players: 0,
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maxPlayers: 0,
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map: '',
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ping: 0
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};
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return { status: 'offline', error: String(err.message || err).substring(0, 200), players: 0, maxPlayers: 0, map: '', ping: 0 };
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}
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}
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async function runQueries() {
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console.log(`[QUERY] Starte Abfragen (${servers.length} Server)...`);
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const start = Date.now();
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const results = await Promise.all(servers.map(srv => queryServer(srv)));
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results.forEach((res, i) => {
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const srv = servers[i];
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cache.servers[i] = {
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label: srv.label,
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type: srv.type,
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address: `${srv.host}:${srv.port}`,
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image: srv.image || '',
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...res
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};
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cache.servers[i] = { label: srv.label, type: srv.type, address: `${srv.host}:${srv.port}`, image: srv.image || '', ...res };
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const icon = res.status === 'online' ? '✓' : '✗';
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const info = res.status === 'online'
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? `${res.players}/${res.maxPlayers} Spieler, ${res.ping}ms`
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: res.error || 'offline';
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const info = res.status === 'online' ? `${res.players}/${res.maxPlayers} Spieler, Map: ${res.map}, ${res.ping}ms` : `FEHLER: ${res.error}`;
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console.log(` ${icon} [${srv.label}] ${res.status} – ${info}`);
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});
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cache.updated = new Date().toISOString();
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console.log(`[QUERY] Abgeschlossen in ${Date.now() - start}ms.`);
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}
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// ── HTTP Server ───────────────────────────────────────────────────────────────
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function checkAuth(req) {
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if (!API_KEY) return true;
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const headerKey = req.headers['x-api-key'];
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const urlKey = new URL(req.url, `http://localhost`).searchParams.get('key');
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return headerKey === API_KEY || urlKey === API_KEY;
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const url = new URL(req.url, `http://localhost`);
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return headerKey === API_KEY || url.searchParams.get('key') === API_KEY;
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}
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const server = http.createServer((req, res) => {
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const url = req.url.split('?')[0];
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if (url === '/health') {
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res.writeHead(200, { 'Content-Type': 'application/json' });
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res.end(JSON.stringify({ status: 'ok', uptime: process.uptime() }));
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return;
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}
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if (url === '/health') { res.writeHead(200, {'Content-Type': 'application/json'}); res.end(JSON.stringify({status:'ok',uptime:process.uptime()})); return; }
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if (url === '/api/servers') {
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if (!checkAuth(req)) {
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res.writeHead(401, { 'Content-Type': 'application/json' });
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res.end(JSON.stringify({ error: 'Unauthorized' }));
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return;
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if (!checkAuth(req)) { res.writeHead(401, {'Content-Type':'application/json'}); res.end(JSON.stringify({error:'Unauthorized'})); return; }
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res.writeHead(200, {'Content-Type':'application/json','Access-Control-Allow-Origin':'*'});
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res.end(JSON.stringify(cache, null, 2)); return;
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}
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res.writeHead(200, {
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'Content-Type': 'application/json',
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'Access-Control-Allow-Origin': '*'
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});
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res.end(JSON.stringify(cache, null, 2));
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return;
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}
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res.writeHead(404, { 'Content-Type': 'application/json' });
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res.end(JSON.stringify({ error: 'Not found' }));
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res.writeHead(404, {'Content-Type':'application/json'}); res.end(JSON.stringify({error:'Not found'}));
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});
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server.listen(PORT, () => {
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@@ -149,8 +93,6 @@ server.listen(PORT, () => {
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console.log('║ GET /api/servers ║');
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console.log('║ GET /health ║');
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console.log('╚══════════════════════════════════════════╝');
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// Erste Abfrage sofort, dann im Intervall
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runQueries();
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setInterval(runQueries, QUERY_INTERVAL);
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});
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